Hey there!
Creating an very basic IPFS node from Go is fairly straightforward:
core.NewNode(context.TODO(), &core.BuildCfg{Online: true})
However, I couldn’t figure out based on the APIs whether it’s possible to switch between offline
and online
mode of operation?
There is a method SetLocal
on a core.IpfsNode
object, but it does something completely weird, where calling it with false
does not set it to online mode. Not sure what this method was supposed to do really.
// SetLocal will set the IpfsNode to local mode
func (n *IpfsNode) SetLocal(isLocal bool) {
if isLocal {
n.mode = localMode
}
n.localModeSet = true
}
Is it possible to start up an IPFS node in offline mode, and periodically switch between offline/online (i.e. sync stuff when needed, don’t waste bandwidth when not needed)? In theory I could recreate the node every time I want to switch modes of operation, but that really seems like overkill.
Thanks,
Peter